3D model created using 3DS Max and a small amount of Zbrush in detailing. I surfaced the fireplace using a mix of complex procedurals and some hand painted substance textures.
Completed Fireplace
I changed the background to tie the image together better. The previous background was not working with the fireplace.
Fireplace before post processing.
Early Blocking
Detail work process in ZBrush.
After Changes on detail work. I changed the detail work to be closer to the original concept.
I originally was planning on having more of a room instead of just the fireplace, but I decided on not so the fireplace would be the star.